lib3dfxgl.so **
With Quake II version 3.19, an alternative to the Mesa library is available. lib3dfxgl.so is a miniāGL
driver optimized for Quake that provides better framerates than Mesa. This is a port of a driver that 3Dfx
developed for Quake under Windows. It's included in the Quake II package, and there's no reason you
shouldn't use it.
Like Mesa, lib3dfxgl.so requires that the Glide library be installed in order to access your 3Dfx card.
Linux Quake HOWTO
Mesa ** 24
Choosing a GL driver **
With version 3.20, using this driver instead of Mesa is much easier than it was previously. There's a new
CVAR, gl_driver that you set to indicate which GL driver quake2 should use. To run with the
lib3dfxgl.so driver, do:
./quake2 +set vid_ref gl +set gl_driver lib3dfxgl.so
To run with Mesa, do:
./quake2 +set vid_ref gl +set gl_driver libMesaGL.so
Note that the .so files you refer to must exist in your quake2 directory. A symbolic link is fine if, say, your
Mesa library is in /usr/local/lib and you don't want to have two copies around.
driver optimized for Quake that provides better framerates than Mesa. This is a port of a driver that 3Dfx
developed for Quake under Windows. It's included in the Quake II package, and there's no reason you
shouldn't use it.
Like Mesa, lib3dfxgl.so requires that the Glide library be installed in order to access your 3Dfx card.
Linux Quake HOWTO
Mesa ** 24
Choosing a GL driver **
With version 3.20, using this driver instead of Mesa is much easier than it was previously. There's a new
CVAR, gl_driver that you set to indicate which GL driver quake2 should use. To run with the
lib3dfxgl.so driver, do:
./quake2 +set vid_ref gl +set gl_driver lib3dfxgl.so
To run with Mesa, do:
./quake2 +set vid_ref gl +set gl_driver libMesaGL.so
Note that the .so files you refer to must exist in your quake2 directory. A symbolic link is fine if, say, your
Mesa library is in /usr/local/lib and you don't want to have two copies around.
<< Home