2.10 Servers
Most, if not all, existing information about running a DOS/Windows QW server is equally applicable to
running a Linux server.
To start a QuakeWorld server, simply do:
./qwsv
The official QuakeWorld server manual lives at http://qwcentral.stomped.com.
2.11 Mods & Addons
One of the very cool things about the Quake games is that the authors made them easily extensible. End users
can create their own levels, add new weapons or monsters, or even completely change the rules of the game.
Capture the Flag
This is my favorite variation of both Quake and Quake 2. Instead of just running around and killing everyone
you meet (which definitely has its merits, don't get me wrong!), CTF is team−based and more strategic. Dave
'Zoid' Kirsch, also the maintainer of the Linux Quake ports, created this mod.
Everything you need to know about CTF can be found at http://captured.com/threewave/ You need
ftp://ftp.cdrom.com/pub/quake/planetquake/threewave/ctf/client/3wctfc.zip to play. To install the client piece
of CTF, simply create a directory called ctf in your Quake directory and unzip the 3wctfc.zip file there.
The accompanying readme.txt file is chock full of good information.
cd /usr/local/games/quake
mkdir ctf
cd ctf
unzip −L /wherever/you/put/it/3wctfc.zip
For information on running a CTF server, see the web pages mentioned above.
Most, if not all, existing information about running a DOS/Windows QW server is equally applicable to
running a Linux server.
To start a QuakeWorld server, simply do:
./qwsv
The official QuakeWorld server manual lives at http://qwcentral.stomped.com.
2.11 Mods & Addons
One of the very cool things about the Quake games is that the authors made them easily extensible. End users
can create their own levels, add new weapons or monsters, or even completely change the rules of the game.
Capture the Flag
This is my favorite variation of both Quake and Quake 2. Instead of just running around and killing everyone
you meet (which definitely has its merits, don't get me wrong!), CTF is team−based and more strategic. Dave
'Zoid' Kirsch, also the maintainer of the Linux Quake ports, created this mod.
Everything you need to know about CTF can be found at http://captured.com/threewave/ You need
ftp://ftp.cdrom.com/pub/quake/planetquake/threewave/ctf/client/3wctfc.zip to play. To install the client piece
of CTF, simply create a directory called ctf in your Quake directory and unzip the 3wctfc.zip file there.
The accompanying readme.txt file is chock full of good information.
cd /usr/local/games/quake
mkdir ctf
cd ctf
unzip −L /wherever/you/put/it/3wctfc.zip
For information on running a CTF server, see the web pages mentioned above.
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